iOS indie developers writing every day about their stuff.

Reclaiming a TimeMachine Volume’s Disk Space

Mark Granoff
hawkimedia.com

A slight departure from the thing we all love doing (writing code) to a thing some of us may have to spend time on (system administration). We added a fourth Mac to our home network recently, and I wanted to get it backed up automatically. The solution was obvious: TimeMachine! I run a Linux server … Continue reading →

A/B testing mobile ad providers part I.

Gabor Furedi
bitongo.com

When it comes to monetizing apps through ad providers, a developer has a plethora of choices in 2012. Banner ads, interstitial ads, video ads, app cross promotions, etc. Each provider claims to be the best, but how do they perform … Continue reading →

Japanese App Store Withholding

Tod Cunningham
fivelakesstudio.com

I learned an interesting lesson this weekend.  I was reviewing our AppStore financial results and I noticed an interesting entry:After a little bit of research, I learned Apple withholds a 20% tax on Japanese sales.  In order to eliminate this tax, you need to file some tax forms with the Japanese government and US government.   Apple helps with this process by providing and submitting the forms.David Smith has a nice article on “Understanding Japanese App Store Withholding” that goes into more detail.I filled out the forms this weekend (8/26/2012), and I will report back on when it takes effect.  I would love […]

App.net – Get In Early

Dave Wood
cerebralgardens.com

I’m sure by now most of you have heard of App.Net. A new microblogging type service that aims to be much more. At first glance it looks a lot like Twitter, but it is much better in a few fundamental ways. The first thing you’ll notice is that you have 256 characters per ‘post’ instead of Twitter’s 140. It is very liberating. Think in terms of 140 characters, and then actually spell out all of the words, use punctuation and clearly articulate your point. Ok, who’s kidding? That’s actually the second thing you’ll notice. First you’ll notice that you have […]

App.Net — Get In Early

Dave Wood
cerebralgardens.com

I’m sure by now most of you have heard of App.Net. A new microblogging type service that aims to be much more. At first glance it looks a lot like Twitter, but it is much better in a few fundamental ways. The first thing you’ll notice is that you have 256 characters per ‘post’ instead of Twitter’s 140. It is very liberating. Think in terms of 140 characters, and then actually spell out all of the words, use punctuation and clearly articulate your point. Ok, who’s kidding? That’s actually the second thing you’ll notice. First you’ll notice that you have […]

Apple Device Sales Statistics Q3 2012 (Including Macs)

Steffen Itterheim
learn-cocos2d.com

This is an update to the last sales statistics post to include Apple’s Q2 and Q3 2012 results as well as adding Macintosh sales: I got the Mac sales numbers from Apple’s quarterly Earnings Press Releases dating back to Q1/2007. Nearly all Macs sold from 2007 onwards are capable of running at least OS X […]

Click – A Postmortem

Ryan Dillon
rdsquared.wordpress.com

The App My latest app, an iPhone metronome called Click, has been out for two months now, so I thought this would be a good time to do a little postmortem reflection on the development process, the launch, and some thoughts for the future. I’ve discussed some of the development and design of the app

Jiggle Balls Studio Update

Doug Davies
funkyvisions.com

Jiggle Balls Studio for the iPad has a new store front and I added 1 new theme to the store.  I’ve been super busy with our house move, so instead of tackling any new projects I thought I could at least make some progress by spending a few weekends updating an existing one.  And to […]

Fast UITableView Scrolling with Network Image Load

Mark Granoff
hawkimedia.com

This is an old and common thing to do in an iOS app. Doing it well — or at all — it turns out, is pretty easy, but perhaps not obvious. The Problem You have a table view with table cells that each contain an image you retrieve from the internet. The problem is that … Continue reading →

Custom cocos2d Action for rotating a sprite around an arbitrary point

Toni Sala
indiedevstories.com

Source: Custom cocos2d Action for rotating a sprite around an arbitrary point – Indie Dev StoriesCocos2d is and excellent framework. It has saved me tons of time during my game projects. It offers almost everything I need. However, sometimes there are some features that are not supported by cocos2d. This is the case of rotating … Continue reading →Source: Custom cocos2d Action for rotating a sprite around an arbitrary point – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer