iOS indie developers writing every day about their stuff.

Sprite sheets. Managing them easily on Cocos2d

Toni Sala
indiedevstories.com

Source: Sprite sheets. Managing them easily on Cocos2d – Indie Dev StoriesIn today’s post I would like to share with you a handy piece of code to manage sprite sheets. I have called it TSSpriteSheetManager. TSSpriteSheetManager is a singleton cocos2d class that allows for easily manage sprite sheets. You just add sprite … Continue reading →Source: Sprite sheets. Managing them easily on Cocos2d – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

App Rewards Club

Kyle Newsome

I’ve been a little bit secretive about what I’ve been working on lately, but with our launch approaching it’s time to let the cat out of the bag and start talking about App Rewards Club.

Introducing AppRewardsClub.com

Ken Carpenter
mindjuice.net

Today Kyle Newsome and I are starting our awareness campaign for a new free app marketing service called App Rewards Club, which is replacing freeAppCalendar.com. This new service will be launching in full force within a few weeks with an iOS app and several other new features. You can learn more by reading on and […]

iOS Games with Joy(stick)

Boon Chew

Playing games using controllers is nothing new for gamers with iOS devices. The controllers I am referring to are virtual joystick, accelerometer or gyroscope. But let’s face it, playing games with fingers sometimes just doesn’t feel the same without the physical touches of a joystick (there is a reason why we call it JOY stick!). This is something I sometimes miss when I play games on the touch devices. Fortunately, my college education is showing its full value here. Instead of putting up with the restriction, I say we make a real joystick for our iPhone today! Let’s start with […]

All The Cocos2D Xcode Project Templates With ARC Enabled

Steffen Itterheim
learn-cocos2d.com

When I wrote the tutorial how to enable ARC for a cocos2d project, I neglected to include an actual working project. I mean why read and follow a long tutorial if all you really need is a working project to get started with? Therefore I decided to enable ARC in all twelve standard cocos2d Xcode […]

Finding relevant WWDC videos

Carl Brown
escortmissions.com

As I’ve said before, I find the WWDC videos to be invaluable and I try watch all of them eventually. But there are a lot of them, and it can be hard to find what’s relevant. And a lot of them I go back and watch again when I start working with a different part of a project. So I’ve developed a trick, and I thought I’d share it with you all. I go to the site where the videos are hosted and click on the “view all in iTunes button”. From iTunes, I download all the slides (Click a […]

Finding relevant WWDC videos

Carl Brown
escortmissions.com

As I’ve said before, I find the WWDC videos to be invaluable and I try watch all of them eventually. But there are a lot of them, and it can be hard to find what’s relevant. And a lot of them I go back and watch again when I start working with a different part of a project. So I’ve developed a trick, and I thought I’d share it with you all. I go to the site where the videos are hosted and click on the “view all in iTunes button”. From iTunes, I download all the slides (Click a […]

De-railed

Mark Granoff
hawkimedia.com

Two things happened recently that have each, in their own way, de-railed me to some extent. The details of each instance should be interesting to iOS developers and Rails developers alike. As I thought about what to write about this week, I realized I had had two recent experiences that were actually related (i.e. same … Continue reading →

Exporting Flash Animations to Cocos2d Actions

Toni Sala
indiedevstories.com

Source: Exporting Flash Animations to Cocos2d Actions – Indie Dev StoriesExporting Flash animations to cocos2d actions is a topic that has been in my mind since some months ago. Spritesheets based animations are very limited in terms of sprites size and frame rate. The more frames you have, the more … Continue reading →Source: Exporting Flash Animations to Cocos2d Actions – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Adventures in App Monetization

Colin Phillips
angrychickensoftware.com

Last month I released my third free / paid app pair – One Stop Crop. I thought I had it all figured out: If you put out a really, really polished app that is truly useful it will rise magically to the top.  It hasn’t quite worked out that way, unfortunately.  The problem: […]