iOS indie developers writing every day about their stuff.

Coding Conventions

Volker Schönefeld
volcore.limbicsoft.com

Hey iDevBlogADay, todays post shifts focus a little bit away from graphics to a more fundamental issue when programming in a team. At Limbic, we’ve recently started a new project, and I love that. Starting with a clean slate, looking … Continue reading →

HDR Rendering on iOS (iPad2/iPhone 4S)

Volker Schönefeld
volcore.limbicsoft.com

Hey iDevBlogADay, I’m excited for todays post, because this has been sitting on my desk for a while. With the public release of iOS 5.0, I can finally release this stuff. I’m talking about a little HDR tech demo that … Continue reading →

Writing Maya Plugins

Volker Schönefeld
volcore.limbicsoft.com

Hey iDevBlogADay, A while ago we at Limbic decided we need a tighter integration with the content creation tools and the artists. Before, we had stand-alone scripts and programs that would convert common format like .obj into an engine format. … Continue reading →

Debugging Cocoa: Solutions

Volker Schönefeld
volcore.limbicsoft.com

Hey iDevBlogADay, two weeks ago I asked the community for Spy++-like debugging tools for Cocoa. Your replies have been awesome, and I’d like to summarize everything in this post: UIViews have a built-in tool to print the view hierarchy them, [UIView recursiveDescription]. It’s private, so don’t submit the binary to the Appstore(!), but it should [...]

Debugging Cocoa

Volker Schönefeld
volcore.limbicsoft.com

Hey iDevBlogADay, we recently had an issue in Cocoa, where we for some reason we had two view controllers active at the same time (with two OpenGLES views active), leading to a bunch of issues. I then realized that there seem to be no good Cocoa debugging tools. From my Win32 days, I remember that [...]