iOS indie developers writing every day about their stuff.

Muster my Monsters now available on the App Store!

Toni Sala
indiedevstories.com

Source: Muster my Monsters now available on the App Store! – Indie Dev StoriesFinally! Muster my Monsters is now available on the App Store for FREE as an Universal app! Have a blast fighting in the arena of this hilarious 4-player party game. To deal with this bunch of monsters, the key is to have rapid reflexes, … Continue reading →Source: Muster my Monsters now available on the App Store! – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Guest post: Pocket Lists sales: $29K in 15 months

Toni Sala
indiedevstories.com

Source: Guest post: Pocket Lists sales: $29K in 15 months – Indie Dev StoriesA year ago I exposed Pocket Lists iPhone app sales figures ($13500 in first 3 months). For today, the overall Pocket Lists sales exceeded $29000. Today, the app (productivity category) brings $2K/month in profit, or $65/day. The app total download counter recently hit 500K, … Continue reading →Source: Guest post: Pocket Lists sales: $29K in 15 months – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Muster my Monsters characters: “CHUCK”

Toni Sala
indiedevstories.com

Source: Muster my Monsters characters: “CHUCK” – Indie Dev StoriesChuck is neither a monster nor a human being. He is God. Image Gallery About Muster my Monsters Muster my Monsters is a social/party game featuring terribly horrible and ridiculously weird fighting-monsters. We are currently working hard on it at IndieDevStories and It … Continue reading →Source: Muster my Monsters characters: “CHUCK” – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Muster my Monsters characters: SMASHMALLOW MAN

Toni Sala
indiedevstories.com

Source: Muster my Monsters characters: SMASHMALLOW MAN – Indie Dev StoriesNot the regular sumerian demonic deity. This one tastes sweeter than the rest. Image Gallery About Muster my Monsters Muster my Monsters is a social/party game featuring terribly horrible and ridiculously weird fighting-monsters. We are currently working hard on it … Continue reading →Source: Muster my Monsters characters: SMASHMALLOW MAN – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Guest post: Making Objecty an app for 2D game developers: The short story version

Toni Sala
indiedevstories.com

Source: Guest post: Making Objecty an app for 2D game developers: The short story version – Indie Dev StoriesHey there, So Toni has let me write a guest blog post so I thought I would share with you a little of my experience over the last year and a half. I will also post this on my own … Continue reading →Source: Guest post: Making Objecty an app for 2D game developers: The short story version – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Muster my Monsters: Procedural Animations Model

Toni Sala
indiedevstories.com

Source: Muster my Monsters: Procedural Animations Model – Indie Dev StoriesOne of the most important aspects of Muster my Monsters is the animation system. Muster my Monsters is a semi-interactive game in the sense that you do not control directly the characters in the game but chose the actions they … Continue reading →Source: Muster my Monsters: Procedural Animations Model – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Facebook Developers World Hack Barcelona – My first Hack

Toni Sala
indiedevstories.com

Source: Facebook Developers World Hack Barcelona – My first Hack – Indie Dev StoriesYesterday, 2012 September 18 was celebrated the Facebook Developers World Hack Barcelona. This was my first time in a hack/jam/coding style event and I must admit that it was a great experience To be honest, I was not much excited with … Continue reading →Source: Facebook Developers World Hack Barcelona – My first Hack – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Guest post: Sonic like game demo made in Moscrif SDK

Toni Sala
indiedevstories.com

Source: Guest post: Sonic like game demo made in Moscrif SDK – Indie Dev StoriesThis simple game was made to demonstrate how to save time when developing a game for several different mobile platforms like iOS, Android or Bada. Because the number of mobile platforms is raising and the developers want to reach the … Continue reading →Source: Guest post: Sonic like game demo made in Moscrif SDK – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Custom cocos2d Action for rotating a sprite around an arbitrary point

Toni Sala
indiedevstories.com

Source: Custom cocos2d Action for rotating a sprite around an arbitrary point – Indie Dev StoriesCocos2d is and excellent framework. It has saved me tons of time during my game projects. It offers almost everything I need. However, sometimes there are some features that are not supported by cocos2d. This is the case of rotating … Continue reading →Source: Custom cocos2d Action for rotating a sprite around an arbitrary point – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer

Sprite sheets. Managing them easily on Cocos2d

Toni Sala
indiedevstories.com

Source: Sprite sheets. Managing them easily on Cocos2d – Indie Dev StoriesIn today’s post I would like to share with you a handy piece of code to manage sprite sheets. I have called it TSSpriteSheetManager. TSSpriteSheetManager is a singleton cocos2d class that allows for easily manage sprite sheets. You just add sprite … Continue reading →Source: Sprite sheets. Managing them easily on Cocos2d – Indie Dev Stories Indie Dev Stories – Stories from an Independent Games Developer