iOS indie developers writing every day about their stuff.

Indie Marketing Tips and a Free App a Day Promo

Scott Bradley
freefallapps.com/blog

If you have been following my past posts you will know that my first game Monster Splash was recently released. So far it’s made a grand total of $41!!!! Gaah. But I’m not giving up. The game was intended to be a free to play game with in app purchases to monetize it and so far […]

First Game Published: Monster Splash

Scott Bradley
freefallapps.com/blog

I missed my last post as we were in the final stages of finishing our first game. Now the game has been published so I’m busy putting together all the marketing material before it goes live. There is only a few days left to get everything organised so for this post I’m sticking to the […]

KISSing Games

Scott Bradley
freefallapps.com/blog

Throughout the Noughties year after year, against all logic, the phones managed to get worse and worse. It was so bad that in 2008 I was longing for the Nokia I had back in 2001! So it took me a while to realise that the iPhone was indeed the real deal. In fact, if it […]

Outsource Your Mobile App Business

Scott Bradley
freefallapps.com/blog

If your goal is to make a living from selling apps then outsourcing aspects of your mobile app business could be the single best decision you make. Through outsourcing you can execute more effectively than is possible on your own. The aim of this post is to give an overview of why I outsource and an […]

How To Pick A Good Idea For Your Next App

Scott Bradley
freefallapps.com/blog

Choosing an idea for your app is an exciting and frustrating time. After spending what seems like forever thinking of ideas you reach a point where you feel you should just start on something. If you happen to pick a lemon your journey begins on the wrong track from the start. In this post I will take […]