iOS indie developers writing every day about their stuff.

Updating for Modern iOS Design – A Case Study

Ryan Dillon
rdsquared.wordpress.com

TL;DR — Check out the pictures and videos on this page, and you’ll see how I adapted the basic circular menu of Click version 1 to fit the new iOS 7 design aesthetic, not just in visual terms, but also in interaction style: clean and almost chrome free, with more color, more seamless transitions, new [&hellip

Circular Scrolling + Inertia

Ryan Dillon
rdsquared.wordpress.com

Why Inertia? I’ve talked a lot on this blog about the circular scroll-view/table-view thing I created for my metronome app, and while I’m very pleased with how the whole thing turned out, I was still annoyed that I hadn’t figured out how to do one thing: give it inertia like UIScrollView. A commenter on one

Macro for Device Specific Settings (There’s a new iPhone Screen Size!)

Ryan Dillon
rdsquared.wordpress.com

iPhone 5 Well, it finally happened. Apple is releasing an iPhone with a different screen size and aspect ratio. “Oh no!” everyone screamed. iOS is headed down the path of Android! Fragmentation is here!! OK, there’s probably (almost ) no one actually saying that. Yes, there’s a new device, but the fragmentation situation for Apple

Click – A Postmortem

Ryan Dillon
rdsquared.wordpress.com

The App My latest app, an iPhone metronome called Click, has been out for two months now, so I thought this would be a good time to do a little postmortem reflection on the development process, the launch, and some thoughts for the future. I’ve discussed some of the development and design of the app

Interview with Beginning iOS Dev

Ryan Dillon
rdsquared.wordpress.com

Sunset on The Great Salt Lake I’m on day two of a three day move from Illinois to California right now, so I don’t have anything new ready for the blog. But, I didn’t want to miss my blogging slot completely, so I thought I’d link to an interview I did the other day over

Interview with Beginning iOS Dev

Ryan Dillon
rdsquared.wordpress.com

Sunset on The Great Salt Lake I’m on day two of a three day move from Illinois to California right now, so I don’t have anything new ready for the blog. But, I didn’t want to miss my blogging slot completely, so I thought I’d link to an interview I did the other day over [&hellip

Some Good News and Some Bad News

Ryan Dillon
rdsquared.wordpress.com

I’m sure everyone is busy playing with the new bits from Apple right now, or lusting over the new hardware just announced, so I’m not sure who all will see this, but it’s my slot today for iDevBlogADay, and I’ve got some news to share, so I’m going for it! I’m so mad at myself

UIKit and GCD

Ryan Dillon
rdsquared.wordpress.com

Graphics Bottlenecks Creating a responsive user interface is one of the most important considerations for a mobile developer, and the smooth scrolling and quick responsiveness of iOS has been one of its hallmarks since day 1. — I’ve gotta be honest here; I still find myself every now and then finding great amusement in just

Photoshop Layer Comps

Ryan Dillon
rdsquared.wordpress.com

Just a quick Photoshop tip today, but it’s something I’ve been making extensive use of the last few weeks, so I thought I’d share. If you happened to read my last post and/or watch the video, you would have seen that in my new metronome app, I’m handling interface rotation in a somewhat different way

Introducing: Click

Ryan Dillon
rdsquared.wordpress.com

I’ve mentioned my upcoming metronome app a few times before on the blog here, but now that I’m getting closer to completion, I thought I’d take a moment and give it a formal introduction. It’s still very much a work in progress, so don’t take this as a press release or a marketing video. It’s