It’s not very often that I talk about other games or apps on my blog, but I want to make an exception today to talk about a cool iPad app called Codea (currently “Codify” on the App Store, but apparently soon to be called Codea) by developers TwoLivesLeft. This is a new iPad app that [...]
(No, this isn’t the 3rd in a series, that was a bad reference to Star Trek) At the end of last week I wrapped up my work on a contract I’d been working on since last fall. My part of the project has been passed on to the next team of developers who will wrap [...]
Hello, my long neglected readers! I have been a terrible blogger as of late. I have been extremely busy with my current contract work, so I haven’t had a lot that I can talk about here on the ‘ol blog. The game I’m working on is nearing completion, at which point I’ll be returning to [...]
My second run with #iDevBlogADay has been great. It has forced me to blog once a week, even with a newborn baby in the house. I can say with absolute certainty that I would not have been blogging without the push from iDBaD. However, I think it’s time to pass my slot on to someone [...]
I’ve been writing a lot of lifetstyle and technical posts for my #idevblogaday posts lately and, quite frankly, they take a really long time. This week I’m short on time so I’m being a little more selfish. As I mentioned last week, for the 360iDev Game Jam in November I prototyped a game I called [...]
I recently took part in the 360iDev Game Jam remotely from home. The game jam is always a lot of fun, even if you can’t get yourself to the 360iDev conference itself (which you should totally do, by the way, if you can. It’s an amazing conference). I created a game in 8 hours which [...]
On Friday I jokingly posted on twitter that I was going to write my #iDevBlogADay post on “How to code with a baby in your arms”. A whole bunch of people responded saying they’d love to see a post on “The Distracted Programmer”, so here I sit typing. With a baby born over five weeks [...]
Several weeks ago I wrote up a post called “I’m Indie, and I’m Proud” about the things I love about being an indie game developer. The post was full of all the positive things I love about indie life. A few people pointed out that I wasn’t representing the whole picture, so I thought I’d [...]
A friend of mine sent me a message on Twitter the other day asking if I had any tips for someone looking to get started in game development. I mentioned this was quite a large question, so I asked him to narrow the scope of his question. He came back with “between idea and prototype.” [...]
I’m back! If you’re a regular iDevBlogADay reader, you may have noticed that I was off the last two weeks. My wife and I had our first baby almost three weeks ago, and the other members of iDBAD were nice enough to let me have some “paternity leave” to get used to life with a [...]


































































