iOS indie developers writing every day about their stuff.

Catching up…

Bryan Sawler
mutekicorp.com

Hello #iDevBlogADay’ers and other readers! It’s been quite a while since we’ve posted, mostly because it’s just been so very busy! And what have we been so busy with? More Dragon Fantasy updates… Well first of all, we’ve had a few Dragon Fantasy updates, including the recently released Dragon Fantasy 1.2.0 update. We added another […]

Keeping the game going

Bryan Sawler
mutekicorp.com

I was coming into this week trying to figure out what I wanted to post about today when 2 things happened. First, Dragon Fantasy’s 1.1.0 update came out. And second, I came upon this post from fellow iDevBlogADay’er @rizergames on creating value for your users. So that’s today’s post…creating value by keeping the game going… […]

Dragon Fantasy, 3 weeks later

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

A game 16 years in the making…

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

Game Studio: A Logical View

Bryan Sawler
mutekicorp.com

So we’re back to Game Studio again this week. And we’re going to look at the beginnings of everyone’s favorite (to program…that is) game – a simple Pong-style game. By the end of the next few weeks we’ll have a full game playable with this, and we’ll delve into everything but for now, a first […]

Game Studio: A Logical View

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

A Break From the Norm…

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

Game Studio: Nice Scenery

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

Game Studio: An Introduction of sorts…

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

The E3 Blitz…

Bryan Sawler
mutekicorp.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]