A brief personal update. A new job and personal game plan make it look like this year is coming up iOS for me.
How many hours are you spending coding in Objective-C these days? Are you being as efficient as you can possibly be? If you haven’t tried AppCode by JetBrains yet, there may be room for improvement. AppCode is a recently released Objective-C IDE that has entered the market to make our Objective-C coding process more efficient. Personally, I’m someone who really appreciates it when a ‘Point, Click, Click’ action becomes a simple press of a hotkey, and it’s amazing how those little time savings start to add up.
Company, App, or Individual – How do you represent yourself when entering the iOS Market and communicating? Some pros and cons
Taking a look at achievements the classic way versus the new easy way and their impact on the game experience.
The definition of “Indie” is doomed to ambiguity and subjectivity, but it doesn’t really matter anyway. There are two types of development – Marketing driven and Product driven. This is what really defines you.
What can we do to set stronger more attainable goals for ourselves? How can we become thought leaders on our marketplace’s economics? I hope that you will join me in discussion. The remainder of this article is about the expectations and goals I am setting for myself this fall.
This article is about blending all the pieces together – HTML, CSS, Javascript and Objective-C in order to develop a foundation for any future Native Web App with the device Camera functionality added to get you started. Sample code too!
Somewhere in the last month marks 2 years since I quit my last full time job and started working on a development career. The following is a series of short anecdotes/experiences. I hope that developers like myself as well as the veterans and more formally trained can relate to some of these experiences and share their own [...]
A comment on last week’s article I want to take a moment to thank everyone who left feedback on my last entry and shared their perspective. Last post, I focussed on the idea of not releasing your very first app. I agree that, taken on its own, this is not the best advice. While it was [...]
Update 08/03/2011 Given the response I’ve received today on this post, I feel inclined to explain my position. I think the title of the post may have been an over reach since the message was intended to be about planning and drafting your work as opposed to putting the brakes on any of your hard [...]
































































