iOS indie developers writing every day about their stuff.

What a Week! WWDC 2012 Edition

Dave Wood
cerebralgardens.com

I’ve been at WWDC for the last week. This was my first WWDC but it certainly won’t be my last. For my iDevBlogADay post I’m going to try and share some of the things I learnt over the last week. Nothing that’s covered by the NDA of course. 1) It was great to finally meet some of the big wigs in the community. Drinking beer with Jeff LaMarche and the other MartianCraft guys. Hanging out with the Empirical Development guys that I’ve been working with for most of the last year was awesome. (Empirical is hiring BTW, so check us […]

Introducing Party Doodles, And The Lessons It Has To Share

Dave Wood
cerebralgardens.com

Last Wednesday we released our newest game, Party Doodles. A unique picture guessing game that uses AirPlay mirroring to create a party game experience unseen before now on the App Store. I has been in the works since AirPlay mirroring was announced (yes, almost a year from concept to release).

Improving Your Image Workflow

Dave Wood
cerebralgardens.com

No doubt you’re excited about the new iPad being released next Friday. Me too! I’ve been hoping for an iPad with a Retina display since the days of the original iPad. In celebration, here are a few tips to make creating your images a little easier.

Enumeration of NSMutableArray’s Follow Up

Dave Wood
cerebralgardens.com

Today I’m going to follow up to some interesting comments on my previous tip regarding enumerating NSMutableArray’s. I had suggested to make a copy of the mutable array before enumerating, in order to prevent another thread from modifying the array you’re working on and causing a crash. It was mentioned in the comments that making that copy is itself an enumeration and so we were just moving the crash point. So, I did some digging.

A Simple Tip To Avoid Crashes

Dave Wood
cerebralgardens.com

As you may be aware, I went full time indie a couple of months ago. I’ve been working almost as many hours as I can stay awake for clients, and spending whatever extra time I can find on a new game that I hope will be finished and submitted to the App Store before my next blog! I can’t wait to tell you guys all about it. With all this work though, I’ve been slacking in the blog department. Today I start to correct that. Here’s a quick tip for today that may save you from a few crashes tomorrow.

A Year From Now

Dave Wood
cerebralgardens.com

Hello again iDevBlogADay readers! For that that are unaware, Cerebral Gardens has been pretty much a one man shop since it’s inception. Well, more like an eighth of a man shop since I’ve had a full time job the entire time. Earlier this month, I came across a quote:

A Year From Now

Dave Wood
cerebralgardens.com

Hello again iDevBlogADay readers! For that that are unaware, Cerebral Gardens has been pretty much a one man shop since it’s inception. Well, more like an eighth of a man shop since I’ve had a full time job the entire time. Earlier this month, I came across a quote:

Add The Power of Dropbox to Every App

Dave Wood
cerebralgardens.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

iDevBlogADay Reader Survey Results

Dave Wood
cerebralgardens.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

Will iOS 4.3 Change The App Store Ecosystem?

Dave Wood
cerebralgardens.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]