iOS indie developers writing every day about their stuff.

Apple TV prediction party

Chris Adamson
subfurther.com/blog

WWDC is just two weeks away, and this is my last iDevBlogADay spot before then (actually, yesterday was my slot, but I got thrown off by the holiday). Everyone else is going to be chiming in with predictions until then — put me down for something specific, like “Core Audio changes the canonical data types […]

Directions and Disintermediation

Chris Adamson
subfurther.com/blog

Apologies for a double-post to iDevBlogADay, but I didn’t want to hit the wider audience with two straight anime/manga-related iOS blogs, and I was way behind on entries for the first few months of the year anyways. With WWDC and presumably iOS 6 approaching, John Gruber looks for obvious gaps in iOS to fill, and […]

Apple Should Get Out of the Manga Piracy Business

Chris Adamson
subfurther.com/blog

Sorry for another anime/manga-related post, but a thread on Twitter reminded me of some Apple misdeeds that need rectifying. It started with a pair of tweets, first from Zac Bertschy of Anime News Network: I’m sure this has been asked a million times, but why are there so many goddamn bootleg manga apps on the […]

What Anime Central Taught Me About Mac/iOS Media

Chris Adamson
subfurther.com/blog

I spent the weekend in Chicago at Anime Central 2012, the first anime convention I’ve been to since Anime Weekend Atlanta 2007. Many of us geeks have our escapes: mine is the mythical realm of “Japan”, where children are taught the value of empathy, and people default to a position of kindness and respect in […]

App Rejections Are a Lousy Way to Communicate Policy Changes

Chris Adamson
subfurther.com/blog

Following Twitter reports from earlier in the week, MacRumors and TechCrunch now report that Apple is rejecting apps that use the unique device identifier (UDID), by means of the -[UIDevice uniqueIdentifier] call. This in itself is not surprising: iOS 5 deprecates the method, adding “Special Considerations” that advise developers to create a one-off CFUUID to […]

The Audio Tools for Xcode 4.3 switcharoo

Chris Adamson
subfurther.com/blog

It’s great that Xcode 4.3 packs all the SDKs and essential helper apps into its own app bundle, which makes Mac App Store distribution more practical and elegant, and brings Apple into compliance with its own rules for MAS distribution. Adapting Xcode into this form is also a prerequisite for eventually delivering an iPad version, […]

Achievement Unlocked: Finish “Learning Core Audio”

Chris Adamson
subfurther.com/blog

There’s nothing like losing your editor — to Apple, no less — to ratchet up the heat to finish a book that has been too long on the burner. But with Chuck doing exactly that at the end of December, Kevin and I had the motivation to push aside our clients and other commitments long […]

Five Years, That’s All We’ve Got

Chris Adamson
subfurther.com/blog

As mentioned before, I’m not a big fan of panels at developer conferences, and whenever I’m in one, I deliberately look for points of contention or disagreement, so that we don’t end up as a bunch of nodding heads who all toe a party line. Still, at last week’s CocoaConf in Raleigh, I may have […]

What You Missed At Voices That Matter iOS, Fall 2011

Chris Adamson
subfurther.com/blog

I’m surprised how fast iOS conference slides go old. I re-used some AV Foundation material that was less than a year old at August’s CocoaConf, some of it already seemed crusty, not the least of which was a performSelectorOnMainThread: call on a slide where any decent 2011 coder would use dispatch_async() and a block. So […]

Taking C Seriously

Chris Adamson
subfurther.com/blog

Dennis Ritchie, a co-creator of Unix and C, passed away a few weeks ago, and was honored with many online tributes this weekend for a Dennis Ritchie Day advocated by Tim O’Reilly. It should hardly be necessary to state the importance of Ritchie’s work. C is the #2 language in use today according to the […]