iOS indie developers writing every day about their stuff.

Hit The Lights – available on the App Store

Bartek Wilczyński
xperienced.com.pl

Well, it’s been a while and today I am really happy to announce that my first game Hit The Lights is now live on the App Store. And what’s important – you can download it for FREE! For those that didn’t read my previous posts – Hit The Lights is a new puzzle solving game for […]

Introducing Hit The Lights

Bartek Wilczyński
xperienced.com.pl

I started working on my new game almost a year ago, the initial commit on my git repository states it was exactly on the 8th of October. I documented some parts of the design decisions I made for this game in my three part series post as part of my idevblogaday schedule. And since that […]

Easier iOS table views with ios-datatable

Bartek Wilczyński
xperienced.com.pl

The project that I recently started to build in my spare time aims to simplify building a data table based views using Cocoa framework. Everyone that has tried to build a view that resembles a built-in iPhone Settings app knows that it’s not so easy, especially when you need to leverage a different UI controls […]

iOS open-source projects on a Github

Bartek Wilczyński
xperienced.com.pl

I got several requests to share a code to my tutorials so that folks can better understand what I blog about. I don’t have any problems with that except the fact that some of my posts are based on the actual work that I do and I can’t share all the stuff with you. I […]

cocos2d meets MVC – wrap up

Bartek Wilczyński
xperienced.com.pl

This post is going to be short. If you have any questions regarding the previous parts or something is unclear please let me know. I have some contract projects going on (which going to be HUGE!!!) so not so much time for blogging. To wrap up the previous parts: We implemented the Model which helps […]

cocos2d meets MVC – Implementing simple board game part 3

Bartek Wilczyński
xperienced.com.pl

This is the 3rd part from the series how to build a simple puzzle game using cocos2d and MVC pattern. If you haven’t read previous parts I suggest you do it before reading this post: cocos2d meets MVC part 1, cocos2d meets MVC part 2 Updating the Model When the user touches the toolbox item […]

cocos2d meets MVC – Implementing simple board game part 2

Bartek Wilczyński
xperienced.com.pl

In the first part of the cocos2d meets MVC series I described how to start implementing MVC paradigm for cocos2d based board game. The first post only scratched the surface, we have prepared a skeleton but we still have a lot to do. Introducing model In the previous part we introduced the View and the […]

cocos2d meets MVC – Implementing simple board game part 1

Bartek Wilczyński
xperienced.com.pl

This is a first part of a series of posts that aim to help to understand how we can build a game in cocos2d using MVC pattern (or its variation adapted to cocos2d programming model). This is a follow up post to the previous posts that I wrote some time ago so if you haven’t […]

The story so far – welcome back iDevBlogADay

Bartek Wilczyński
xperienced.com.pl

This is my first on iDevBlogADay after few months. Last time I only managed to write two blog posts and due to my other business activities and more restricted blog posting schedule I failed to blog the third time. At that time I started to learn & like a MonoTouch framework but really failed to […]

5 top reasons for selecting MonoTouch over ObjectiveC

Bartek Wilczyński
xperienced.com.pl

In my last iDevBlogADay post about iPhone & C# development I was exploring the option of  using C# language to build application for iOS. Such approach might be good for existing dotnet developers but also for people who would like to build application for iPhone and are not yet familiar with Objective C. Why it […]