iOS indie developers writing every day about their stuff.

Cocos2D: Changing Filter Data During Gameplay

Antoni Massó Mola
sewerwars.com

I’ve been working on making Sewer Wars gaming experience easier for the player. I found an easy solution: disabling collisions between player and enemy objects when the player is jumping and the enemy object is close to it. With this easy to implement solution the player will not die or get hurt (collide) when doing

Cocos2D/Box2D Endless Platformer

Antoni Massó Mola
sewerwars.com

It’s been a long time since my last iDevBlogADay contribution. I’ve been (and still am) very busy, but wanted to share with you this code. I’m working on an endless platformer game (www.sewerwars.com) and i didn’t find any tutorial or source code to help me start with the development so I’m sharing with the Cocos2D

Steve Jobs’ Best Invention

Antoni Massó Mola
sewerwars.com

I’ve been a Windows/Linux developer almost all my life. I didn’t own any Apple devices (except an iPod), had no idea what Objective-C was and didn’t even know how OSX worked. It all changed when I purchased my first iPhone back in 2008. I used to own a Nokia phone by then and that new

Cocos2D/Box2D – Detecting top collisions

Antoni Massó Mola
sewerwars.com

Cocos2D/Box2D – Detecting top collisions Introduction In this IDevBlogADay post I’d like to share with you my approach to detecting top collisions. By top collisions I refer to when the player character jumps on top of an enemy. In my game, Sewer Wars (www.sewerwars.com), when Joe Gillis (player character) jumps on top of the rats,

Cocos2D Audio – CocosDenshion

Antoni Massó Mola
sewerwars.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]

Cocos2D/Box2D Collision Filtering

Antoni Massó Mola
sewerwars.com

This is another guest post by Ferenc, here about how LaunchRock was modified to show up nicely on a UIWebView. If you’ve ever wanted built a landing page or had the need for one, you’ve provably heard of LaunchRock. If not, have a quick look. LaunchRock makes an extremely good job at making it super easy […]